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# DotSDL
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DotSDL is a .NET Standard library designed to allow easy access to the SDL2
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library using either the .NET Framework or .NET Core.
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Unlike SDL2#, DotSDL is not a direct SDL wrapper. It attempts to add some
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additional functionality to make writing SDL applications easier.
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### Current Features
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At this time, DotSDL supports the following features:
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* Audio
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* Support for all audio formats supported by SDL.
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* Full upmixing and downmixing for mono, stereo, and quadraphonic audio.
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* 5.1 audio is supported, but upmixing and downmixing support for it is
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currently limited.
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* Input
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* Keyboard input.
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* Window events.
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* Graphics
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* An arbitrary number of 32-bit ARGB background canvases (useful for pixel
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plotting and backgrounds).
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* Sprite drawing, with support for alpha blending, world and screen space
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rendering, rotation, flipping, and scaling.
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* Configurable Z-order for all sprites and background layers.
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* Power
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* Battery state.
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### How To Use DotSDL
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DotSDL is currently under heavy development and, as such, doesn't have much
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in the way of documentation. Currently, the best way to use it is to look over
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the sample/test projects and to read over the XMLDocs on the classes and
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methods.
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If you would still like to play around with DotSDL, the project can be built
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using the .NET Core SDK or any IDE that support .NET Standard projects. You
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will also need a native SDL2 library for each architecture that you plan to
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build your project against.
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