A version of the Quake 2 source tree that should be easier to compile and run on modern *nixes.
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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// G:\quake2\baseq2\models/monsters/flyer
// This file generated by ModelGen - Do NOT Modify
#define ACTION_nothing 0
#define ACTION_attack1 1
#define ACTION_attack2 2
#define ACTION_run 3
#define ACTION_walk 4
#define FRAME_start01 0
#define FRAME_start02 1
#define FRAME_start03 2
#define FRAME_start04 3
#define FRAME_start05 4
#define FRAME_start06 5
#define FRAME_stop01 6
#define FRAME_stop02 7
#define FRAME_stop03 8
#define FRAME_stop04 9
#define FRAME_stop05 10
#define FRAME_stop06 11
#define FRAME_stop07 12
#define FRAME_stand01 13
#define FRAME_stand02 14
#define FRAME_stand03 15
#define FRAME_stand04 16
#define FRAME_stand05 17
#define FRAME_stand06 18
#define FRAME_stand07 19
#define FRAME_stand08 20
#define FRAME_stand09 21
#define FRAME_stand10 22
#define FRAME_stand11 23
#define FRAME_stand12 24
#define FRAME_stand13 25
#define FRAME_stand14 26
#define FRAME_stand15 27
#define FRAME_stand16 28
#define FRAME_stand17 29
#define FRAME_stand18 30
#define FRAME_stand19 31
#define FRAME_stand20 32
#define FRAME_stand21 33
#define FRAME_stand22 34
#define FRAME_stand23 35
#define FRAME_stand24 36
#define FRAME_stand25 37
#define FRAME_stand26 38
#define FRAME_stand27 39
#define FRAME_stand28 40
#define FRAME_stand29 41
#define FRAME_stand30 42
#define FRAME_stand31 43
#define FRAME_stand32 44
#define FRAME_stand33 45
#define FRAME_stand34 46
#define FRAME_stand35 47
#define FRAME_stand36 48
#define FRAME_stand37 49
#define FRAME_stand38 50
#define FRAME_stand39 51
#define FRAME_stand40 52
#define FRAME_stand41 53
#define FRAME_stand42 54
#define FRAME_stand43 55
#define FRAME_stand44 56
#define FRAME_stand45 57
#define FRAME_attak101 58
#define FRAME_attak102 59
#define FRAME_attak103 60
#define FRAME_attak104 61
#define FRAME_attak105 62
#define FRAME_attak106 63
#define FRAME_attak107 64
#define FRAME_attak108 65
#define FRAME_attak109 66
#define FRAME_attak110 67
#define FRAME_attak111 68
#define FRAME_attak112 69
#define FRAME_attak113 70
#define FRAME_attak114 71
#define FRAME_attak115 72
#define FRAME_attak116 73
#define FRAME_attak117 74
#define FRAME_attak118 75
#define FRAME_attak119 76
#define FRAME_attak120 77
#define FRAME_attak121 78
#define FRAME_attak201 79
#define FRAME_attak202 80
#define FRAME_attak203 81
#define FRAME_attak204 82
#define FRAME_attak205 83
#define FRAME_attak206 84
#define FRAME_attak207 85
#define FRAME_attak208 86
#define FRAME_attak209 87
#define FRAME_attak210 88
#define FRAME_attak211 89
#define FRAME_attak212 90
#define FRAME_attak213 91
#define FRAME_attak214 92
#define FRAME_attak215 93
#define FRAME_attak216 94
#define FRAME_attak217 95
#define FRAME_bankl01 96
#define FRAME_bankl02 97
#define FRAME_bankl03 98
#define FRAME_bankl04 99
#define FRAME_bankl05 100
#define FRAME_bankl06 101
#define FRAME_bankl07 102
#define FRAME_bankr01 103
#define FRAME_bankr02 104
#define FRAME_bankr03 105
#define FRAME_bankr04 106
#define FRAME_bankr05 107
#define FRAME_bankr06 108
#define FRAME_bankr07 109
#define FRAME_rollf01 110
#define FRAME_rollf02 111
#define FRAME_rollf03 112
#define FRAME_rollf04 113
#define FRAME_rollf05 114
#define FRAME_rollf06 115
#define FRAME_rollf07 116
#define FRAME_rollf08 117
#define FRAME_rollf09 118
#define FRAME_rollr01 119
#define FRAME_rollr02 120
#define FRAME_rollr03 121
#define FRAME_rollr04 122
#define FRAME_rollr05 123
#define FRAME_rollr06 124
#define FRAME_rollr07 125
#define FRAME_rollr08 126
#define FRAME_rollr09 127
#define FRAME_defens01 128
#define FRAME_defens02 129
#define FRAME_defens03 130
#define FRAME_defens04 131
#define FRAME_defens05 132
#define FRAME_defens06 133
#define FRAME_pain101 134
#define FRAME_pain102 135
#define FRAME_pain103 136
#define FRAME_pain104 137
#define FRAME_pain105 138
#define FRAME_pain106 139
#define FRAME_pain107 140
#define FRAME_pain108 141
#define FRAME_pain109 142
#define FRAME_pain201 143
#define FRAME_pain202 144
#define FRAME_pain203 145
#define FRAME_pain204 146
#define FRAME_pain301 147
#define FRAME_pain302 148
#define FRAME_pain303 149
#define FRAME_pain304 150
#define MODEL_SCALE 1.000000