A version of the Quake 2 source tree that should be easier to compile and run on modern *nixes.
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18 KiB

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// G:\quake2\baseq2\models/monsters/boss3/rider
// This file generated by ModelGen - Do NOT Modify
#define FRAME_attak101 0
#define FRAME_attak102 1
#define FRAME_attak103 2
#define FRAME_attak104 3
#define FRAME_attak105 4
#define FRAME_attak106 5
#define FRAME_attak107 6
#define FRAME_attak108 7
#define FRAME_attak109 8
#define FRAME_attak110 9
#define FRAME_attak111 10
#define FRAME_attak112 11
#define FRAME_attak113 12
#define FRAME_attak114 13
#define FRAME_attak115 14
#define FRAME_attak116 15
#define FRAME_attak117 16
#define FRAME_attak118 17
#define FRAME_attak201 18
#define FRAME_attak202 19
#define FRAME_attak203 20
#define FRAME_attak204 21
#define FRAME_attak205 22
#define FRAME_attak206 23
#define FRAME_attak207 24
#define FRAME_attak208 25
#define FRAME_attak209 26
#define FRAME_attak210 27
#define FRAME_attak211 28
#define FRAME_attak212 29
#define FRAME_attak213 30
#define FRAME_death01 31
#define FRAME_death02 32
#define FRAME_death03 33
#define FRAME_death04 34
#define FRAME_death05 35
#define FRAME_death06 36
#define FRAME_death07 37
#define FRAME_death08 38
#define FRAME_death09 39
#define FRAME_death10 40
#define FRAME_death11 41
#define FRAME_death12 42
#define FRAME_death13 43
#define FRAME_death14 44
#define FRAME_death15 45
#define FRAME_death16 46
#define FRAME_death17 47
#define FRAME_death18 48
#define FRAME_death19 49
#define FRAME_death20 50
#define FRAME_death21 51
#define FRAME_death22 52
#define FRAME_death23 53
#define FRAME_death24 54
#define FRAME_death25 55
#define FRAME_death26 56
#define FRAME_death27 57
#define FRAME_death28 58
#define FRAME_death29 59
#define FRAME_death30 60
#define FRAME_death31 61
#define FRAME_death32 62
#define FRAME_death33 63
#define FRAME_death34 64
#define FRAME_death35 65
#define FRAME_death36 66
#define FRAME_death37 67
#define FRAME_death38 68
#define FRAME_death39 69
#define FRAME_death40 70
#define FRAME_death41 71
#define FRAME_death42 72
#define FRAME_death43 73
#define FRAME_death44 74
#define FRAME_death45 75
#define FRAME_death46 76
#define FRAME_death47 77
#define FRAME_death48 78
#define FRAME_death49 79
#define FRAME_death50 80
#define FRAME_pain101 81
#define FRAME_pain102 82
#define FRAME_pain103 83
#define FRAME_pain201 84
#define FRAME_pain202 85
#define FRAME_pain203 86
#define FRAME_pain301 87
#define FRAME_pain302 88
#define FRAME_pain303 89
#define FRAME_pain304 90
#define FRAME_pain305 91
#define FRAME_pain306 92
#define FRAME_pain307 93
#define FRAME_pain308 94
#define FRAME_pain309 95
#define FRAME_pain310 96
#define FRAME_pain311 97
#define FRAME_pain312 98
#define FRAME_pain313 99
#define FRAME_pain314 100
#define FRAME_pain315 101
#define FRAME_pain316 102
#define FRAME_pain317 103
#define FRAME_pain318 104
#define FRAME_pain319 105
#define FRAME_pain320 106
#define FRAME_pain321 107
#define FRAME_pain322 108
#define FRAME_pain323 109
#define FRAME_pain324 110
#define FRAME_pain325 111
#define FRAME_stand01 112
#define FRAME_stand02 113
#define FRAME_stand03 114
#define FRAME_stand04 115
#define FRAME_stand05 116
#define FRAME_stand06 117
#define FRAME_stand07 118
#define FRAME_stand08 119
#define FRAME_stand09 120
#define FRAME_stand10 121
#define FRAME_stand11 122
#define FRAME_stand12 123
#define FRAME_stand13 124
#define FRAME_stand14 125
#define FRAME_stand15 126
#define FRAME_stand16 127
#define FRAME_stand17 128
#define FRAME_stand18 129
#define FRAME_stand19 130
#define FRAME_stand20 131
#define FRAME_stand21 132
#define FRAME_stand22 133
#define FRAME_stand23 134
#define FRAME_stand24 135
#define FRAME_stand25 136
#define FRAME_stand26 137
#define FRAME_stand27 138
#define FRAME_stand28 139
#define FRAME_stand29 140
#define FRAME_stand30 141
#define FRAME_stand31 142
#define FRAME_stand32 143
#define FRAME_stand33 144
#define FRAME_stand34 145
#define FRAME_stand35 146
#define FRAME_stand36 147
#define FRAME_stand37 148
#define FRAME_stand38 149
#define FRAME_stand39 150
#define FRAME_stand40 151
#define FRAME_stand41 152
#define FRAME_stand42 153
#define FRAME_stand43 154
#define FRAME_stand44 155
#define FRAME_stand45 156
#define FRAME_stand46 157
#define FRAME_stand47 158
#define FRAME_stand48 159
#define FRAME_stand49 160
#define FRAME_stand50 161
#define FRAME_stand51 162
#define FRAME_walk01 163
#define FRAME_walk02 164
#define FRAME_walk03 165
#define FRAME_walk04 166
#define FRAME_walk05 167
#define FRAME_walk06 168
#define FRAME_walk07 169
#define FRAME_walk08 170
#define FRAME_walk09 171
#define FRAME_walk10 172
#define FRAME_walk11 173
#define FRAME_walk12 174
#define FRAME_walk13 175
#define FRAME_walk14 176
#define FRAME_walk15 177
#define FRAME_walk16 178
#define FRAME_walk17 179
#define FRAME_walk18 180
#define FRAME_walk19 181
#define FRAME_walk20 182
#define FRAME_walk21 183
#define FRAME_walk22 184
#define FRAME_walk23 185
#define FRAME_walk24 186
#define FRAME_walk25 187
#define FRAME_active01 188
#define FRAME_active02 189
#define FRAME_active03 190
#define FRAME_active04 191
#define FRAME_active05 192
#define FRAME_active06 193
#define FRAME_active07 194
#define FRAME_active08 195
#define FRAME_active09 196
#define FRAME_active10 197
#define FRAME_active11 198
#define FRAME_active12 199
#define FRAME_active13 200
#define FRAME_attak301 201
#define FRAME_attak302 202
#define FRAME_attak303 203
#define FRAME_attak304 204
#define FRAME_attak305 205
#define FRAME_attak306 206
#define FRAME_attak307 207
#define FRAME_attak308 208
#define FRAME_attak401 209
#define FRAME_attak402 210
#define FRAME_attak403 211
#define FRAME_attak404 212
#define FRAME_attak405 213
#define FRAME_attak406 214
#define FRAME_attak407 215
#define FRAME_attak408 216
#define FRAME_attak409 217
#define FRAME_attak410 218
#define FRAME_attak411 219
#define FRAME_attak412 220
#define FRAME_attak413 221
#define FRAME_attak414 222
#define FRAME_attak415 223
#define FRAME_attak416 224
#define FRAME_attak417 225
#define FRAME_attak418 226
#define FRAME_attak419 227
#define FRAME_attak420 228
#define FRAME_attak421 229
#define FRAME_attak422 230
#define FRAME_attak423 231
#define FRAME_attak424 232
#define FRAME_attak425 233
#define FRAME_attak426 234
#define FRAME_attak501 235
#define FRAME_attak502 236
#define FRAME_attak503 237
#define FRAME_attak504 238
#define FRAME_attak505 239
#define FRAME_attak506 240
#define FRAME_attak507 241
#define FRAME_attak508 242
#define FRAME_attak509 243
#define FRAME_attak510 244
#define FRAME_attak511 245
#define FRAME_attak512 246
#define FRAME_attak513 247
#define FRAME_attak514 248
#define FRAME_attak515 249
#define FRAME_attak516 250
#define FRAME_death201 251
#define FRAME_death202 252
#define FRAME_death203 253
#define FRAME_death204 254
#define FRAME_death205 255
#define FRAME_death206 256
#define FRAME_death207 257
#define FRAME_death208 258
#define FRAME_death209 259
#define FRAME_death210 260
#define FRAME_death211 261
#define FRAME_death212 262
#define FRAME_death213 263
#define FRAME_death214 264
#define FRAME_death215 265
#define FRAME_death216 266
#define FRAME_death217 267
#define FRAME_death218 268
#define FRAME_death219 269
#define FRAME_death220 270
#define FRAME_death221 271
#define FRAME_death222 272
#define FRAME_death223 273
#define FRAME_death224 274
#define FRAME_death225 275
#define FRAME_death226 276
#define FRAME_death227 277
#define FRAME_death228 278
#define FRAME_death229 279
#define FRAME_death230 280
#define FRAME_death231 281
#define FRAME_death232 282
#define FRAME_death233 283
#define FRAME_death234 284
#define FRAME_death235 285
#define FRAME_death236 286
#define FRAME_death237 287
#define FRAME_death238 288
#define FRAME_death239 289
#define FRAME_death240 290
#define FRAME_death241 291
#define FRAME_death242 292
#define FRAME_death243 293
#define FRAME_death244 294
#define FRAME_death245 295
#define FRAME_death246 296
#define FRAME_death247 297
#define FRAME_death248 298
#define FRAME_death249 299
#define FRAME_death250 300
#define FRAME_death251 301
#define FRAME_death252 302
#define FRAME_death253 303
#define FRAME_death254 304
#define FRAME_death255 305
#define FRAME_death256 306
#define FRAME_death257 307
#define FRAME_death258 308
#define FRAME_death259 309
#define FRAME_death260 310
#define FRAME_death261 311
#define FRAME_death262 312
#define FRAME_death263 313
#define FRAME_death264 314
#define FRAME_death265 315
#define FRAME_death266 316
#define FRAME_death267 317
#define FRAME_death268 318
#define FRAME_death269 319
#define FRAME_death270 320
#define FRAME_death271 321
#define FRAME_death272 322
#define FRAME_death273 323
#define FRAME_death274 324
#define FRAME_death275 325
#define FRAME_death276 326
#define FRAME_death277 327
#define FRAME_death278 328
#define FRAME_death279 329
#define FRAME_death280 330
#define FRAME_death281 331
#define FRAME_death282 332
#define FRAME_death283 333
#define FRAME_death284 334
#define FRAME_death285 335
#define FRAME_death286 336
#define FRAME_death287 337
#define FRAME_death288 338
#define FRAME_death289 339
#define FRAME_death290 340
#define FRAME_death291 341
#define FRAME_death292 342
#define FRAME_death293 343
#define FRAME_death294 344
#define FRAME_death295 345
#define FRAME_death301 346
#define FRAME_death302 347
#define FRAME_death303 348
#define FRAME_death304 349
#define FRAME_death305 350
#define FRAME_death306 351
#define FRAME_death307 352
#define FRAME_death308 353
#define FRAME_death309 354
#define FRAME_death310 355
#define FRAME_death311 356
#define FRAME_death312 357
#define FRAME_death313 358
#define FRAME_death314 359
#define FRAME_death315 360
#define FRAME_death316 361
#define FRAME_death317 362
#define FRAME_death318 363
#define FRAME_death319 364
#define FRAME_death320 365
#define FRAME_jump01 366
#define FRAME_jump02 367
#define FRAME_jump03 368
#define FRAME_jump04 369
#define FRAME_jump05 370
#define FRAME_jump06 371
#define FRAME_jump07 372
#define FRAME_jump08 373
#define FRAME_jump09 374
#define FRAME_jump10 375
#define FRAME_jump11 376
#define FRAME_jump12 377
#define FRAME_jump13 378
#define FRAME_pain401 379
#define FRAME_pain402 380
#define FRAME_pain403 381
#define FRAME_pain404 382
#define FRAME_pain501 383
#define FRAME_pain502 384
#define FRAME_pain503 385
#define FRAME_pain504 386
#define FRAME_pain601 387
#define FRAME_pain602 388
#define FRAME_pain603 389
#define FRAME_pain604 390
#define FRAME_pain605 391
#define FRAME_pain606 392
#define FRAME_pain607 393
#define FRAME_pain608 394
#define FRAME_pain609 395
#define FRAME_pain610 396
#define FRAME_pain611 397
#define FRAME_pain612 398
#define FRAME_pain613 399
#define FRAME_pain614 400
#define FRAME_pain615 401
#define FRAME_pain616 402
#define FRAME_pain617 403
#define FRAME_pain618 404
#define FRAME_pain619 405
#define FRAME_pain620 406
#define FRAME_pain621 407
#define FRAME_pain622 408
#define FRAME_pain623 409
#define FRAME_pain624 410
#define FRAME_pain625 411
#define FRAME_pain626 412
#define FRAME_pain627 413
#define FRAME_stand201 414
#define FRAME_stand202 415
#define FRAME_stand203 416
#define FRAME_stand204 417
#define FRAME_stand205 418
#define FRAME_stand206 419
#define FRAME_stand207 420
#define FRAME_stand208 421
#define FRAME_stand209 422
#define FRAME_stand210 423
#define FRAME_stand211 424
#define FRAME_stand212 425
#define FRAME_stand213 426
#define FRAME_stand214 427
#define FRAME_stand215 428
#define FRAME_stand216 429
#define FRAME_stand217 430
#define FRAME_stand218 431
#define FRAME_stand219 432
#define FRAME_stand220 433
#define FRAME_stand221 434
#define FRAME_stand222 435
#define FRAME_stand223 436
#define FRAME_stand224 437
#define FRAME_stand225 438
#define FRAME_stand226 439
#define FRAME_stand227 440
#define FRAME_stand228 441
#define FRAME_stand229 442
#define FRAME_stand230 443
#define FRAME_stand231 444
#define FRAME_stand232 445
#define FRAME_stand233 446
#define FRAME_stand234 447
#define FRAME_stand235 448
#define FRAME_stand236 449
#define FRAME_stand237 450
#define FRAME_stand238 451
#define FRAME_stand239 452
#define FRAME_stand240 453
#define FRAME_stand241 454
#define FRAME_stand242 455
#define FRAME_stand243 456
#define FRAME_stand244 457
#define FRAME_stand245 458
#define FRAME_stand246 459
#define FRAME_stand247 460
#define FRAME_stand248 461
#define FRAME_stand249 462
#define FRAME_stand250 463
#define FRAME_stand251 464
#define FRAME_stand252 465
#define FRAME_stand253 466
#define FRAME_stand254 467
#define FRAME_stand255 468
#define FRAME_stand256 469
#define FRAME_stand257 470
#define FRAME_stand258 471
#define FRAME_stand259 472
#define FRAME_stand260 473
#define FRAME_walk201 474
#define FRAME_walk202 475
#define FRAME_walk203 476
#define FRAME_walk204 477
#define FRAME_walk205 478
#define FRAME_walk206 479
#define FRAME_walk207 480
#define FRAME_walk208 481
#define FRAME_walk209 482
#define FRAME_walk210 483
#define FRAME_walk211 484
#define FRAME_walk212 485
#define FRAME_walk213 486
#define FRAME_walk214 487
#define FRAME_walk215 488
#define FRAME_walk216 489
#define FRAME_walk217 490
#define MODEL_SCALE 1.000000