cmake_minimum_required(VERSION 3.9) project(game_baseq2 C) add_library(game_baseq2 SHARED g_ai.c g_chase.c g_cmds.c g_combat.c g_func.c g_items.c g_main.c g_misc.c g_monster.c g_phys.c g_save.c g_spawn.c g_svcmds.c g_target.c g_trigger.c g_turret.c g_utils.c g_weapon.c m_actor.c m_berserk.c m_boss2.c m_boss3.c m_boss31.c m_boss32.c m_brain.c m_chick.c m_flash.c m_flipper.c m_float.c m_flyer.c m_gladiator.c m_gunner.c m_hover.c m_infantry.c m_insane.c m_medic.c m_move.c m_mutant.c m_parasite.c m_soldier.c m_supertank.c m_tank.c p_client.c p_hud.c p_trail.c p_view.c p_weapon.c q_shared.c )