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/* event.h - Event handler functions. */ |
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#ifndef _EVENT_H_ |
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#define _EVENT_H_ |
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/* Values that can be sent to the main game loop. */ |
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typedef enum { |
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EV_NONE, |
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EV_QUIT |
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} event_result_t; |
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/* Main event processor. */ |
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event_result_t event_process(); |
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#endif /* _EVENT_H_ */
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