A simple 256-color palette viewer.
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/* event.h - Event handler functions. */
#ifndef _EVENT_H_
#define _EVENT_H_
/* Values that can be sent to the main game loop. */
typedef enum {
EV_NONE,
EV_QUIT
} event_result_t;
/* Main event processor. */
event_result_t event_process();
#endif /* _EVENT_H_ */