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28 lines
741 B
28 lines
741 B
/* PlipInput.h |
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* |
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* Provides an interface between the emulation core and the frontend. |
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*/ |
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#pragma once |
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#include <unordered_map> |
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#include <string> |
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#include "PlipInputDefinition.h" |
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namespace Plip { |
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class PlipInput { |
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public: |
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virtual void AddInput(int id, const PlipInputDefinition &input, const PlipInputData &initialData) final; |
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virtual void AddInput(std::unordered_map<int, PlipInputDefinition> inputList) final; |
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virtual void ClearInput() final; |
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virtual PlipInputData GetInput(int id) final; |
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virtual void UpdateInput(int id, PlipInputData data) final; |
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protected: |
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PlipInput() = default; |
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private: |
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std::unordered_map<int, PlipInputDefinition> m_coreInput; |
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}; |
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}
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