21 Commits (master)

Author SHA1 Message Date
Ian Burgmyer 212e234460 CHIP-8 emulation. 4 years ago
Ian Burgmyer 067c960035 Now passing all subsystems to cores / refactoring. 4 years ago
Ian Burgmyer 28601e45c4 Implemented audio subsystem. 4 years ago
Ian Burgmyer 0ce46e1409 Digital input support, core run function. 4 years ago
Ian Burgmyer 85f0f0336e Implemented CHIP-8 program loading. 4 years ago
Ian Burgmyer a44c48ce97 Added core list and load support. 4 years ago
Ian Burgmyer 8d1730dddc WIP: Core interface implementation, CHIP-8 core. 4 years ago
Ian Burgmyer 88122f4a8c Added a config file reader and basic event loop. 4 years ago
Ian Burgmyer 46613bdfa1 Pixel format conversion, and moved a ton of files. 4 years ago
Ian Burgmyer 9e4992d1c8 Completed memory mapper and added ROM support. 4 years ago
Ian Burgmyer 969df74d33 WIP: Memory remapping support. 4 years ago
Ian Burgmyer e2bd300704 WIP: Added RAM implementation. 4 years ago
Ian Burgmyer 0fe2315003 WIP: Memory mapper. 4 years ago
Ian Burgmyer 2e24282d71 Added main Plip class and a stub gameLoop func. 4 years ago
Ian Burgmyer 30fd97edcb Finished core input support. 4 years ago
Ian Burgmyer ef0cd6bc9e WIP: Input support. 4 years ago
Ian Burgmyer e43f14f4a6 Moved versioning solely to the library. 4 years ago
Ian Burgmyer a6b8d9f06e Completed video subsystem and SdlWindow impl. 4 years ago
Ian Burgmyer 70b97d01e0 Texture format autoselection. 4 years ago
Ian Burgmyer bb8d2c48a0 Implemented part of a SDL video class. 4 years ago
Ian Burgmyer 0ef695d600 Initial commit. 4 years ago