Browse Source

Initial commit.

* Visual Studio solution and project, complete with a shiny
      .gitignore.
    * Has enough features to create and copy GUID strings.
    * Pretty much intended for use with Pane plugins, and it shows. :P
    * MIT license (naturally).
master
Ian Burgmyer 5 years ago
commit
feb0f7b16b
  1. 261
      .gitignore
  2. 25
      GUIDacious.sln
  3. 6
      GUIDacious/App.config
  4. 83
      GUIDacious/GUIDacious.csproj
  5. 195
      GUIDacious/GuidForm.Designer.cs
  6. 62
      GUIDacious/GuidForm.cs
  7. 120
      GUIDacious/GuidForm.resx
  8. 19
      GUIDacious/Program.cs
  9. 36
      GUIDacious/Properties/AssemblyInfo.cs
  10. 62
      GUIDacious/Properties/Resources.Designer.cs
  11. 117
      GUIDacious/Properties/Resources.resx
  12. 26
      GUIDacious/Properties/Settings.Designer.cs
  13. 7
      GUIDacious/Properties/Settings.settings
  14. 19
      LICENSE

261
.gitignore vendored

@ -0,0 +1,261 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
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[Dd]ebug/
[Dd]ebugPublic/
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[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
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[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
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*_i.c
*_p.c
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*.gpState
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.sass-cache/
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# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
#*.pubxml
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# in these scripts will be unencrypted
PublishScripts/
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*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
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#!**/packages/repositories.config
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csx/
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*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
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# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
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Generated_Code/
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# because we have git ;-)
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25
GUIDacious.sln

@ -0,0 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29001.49
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GUIDacious", "GUIDacious\GUIDacious.csproj", "{B6AFEBDE-570F-42AC-B34D-D78B1872628C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B6AFEBDE-570F-42AC-B34D-D78B1872628C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B6AFEBDE-570F-42AC-B34D-D78B1872628C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B6AFEBDE-570F-42AC-B34D-D78B1872628C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B6AFEBDE-570F-42AC-B34D-D78B1872628C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {799047DC-E47C-4A3C-BFBB-FE6914DF247A}
EndGlobalSection
EndGlobal

6
GUIDacious/App.config

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

83
GUIDacious/GUIDacious.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B6AFEBDE-570F-42AC-B34D-D78B1872628C}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>GUIDacious</RootNamespace>
<AssemblyName>GUIDacious</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GuidForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GuidForm.Designer.cs">
<DependentUpon>GuidForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="GuidForm.resx">
<DependentUpon>GuidForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

195
GUIDacious/GuidForm.Designer.cs generated

@ -0,0 +1,195 @@
namespace GUIDacious {
partial class GuidForm {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.NewGuidButton = new System.Windows.Forms.Button();
this.CurrentGuidLabel = new System.Windows.Forms.Label();
this.CurrentGuidDisplay = new System.Windows.Forms.Label();
this.GuidFormatBox = new System.Windows.Forms.TextBox();
this.CopyButton = new System.Windows.Forms.Button();
this.FormatsGroup = new System.Windows.Forms.GroupBox();
this.FormatComponentsUpper = new System.Windows.Forms.RadioButton();
this.FormatStringUpper = new System.Windows.Forms.RadioButton();
this.FormatNewGuid = new System.Windows.Forms.RadioButton();
this.FormatComponentsLower = new System.Windows.Forms.RadioButton();
this.FormatStringLower = new System.Windows.Forms.RadioButton();
this.FormatsGroup.SuspendLayout();
this.SuspendLayout();
//
// NewGuidButton
//
this.NewGuidButton.Location = new System.Drawing.Point(12, 12);
this.NewGuidButton.Name = "NewGuidButton";
this.NewGuidButton.Size = new System.Drawing.Size(75, 23);
this.NewGuidButton.TabIndex = 0;
this.NewGuidButton.Text = "&New GUID";
this.NewGuidButton.UseVisualStyleBackColor = true;
this.NewGuidButton.Click += new System.EventHandler(this.NewGuidButton_Click);
//
// CurrentGuidLabel
//
this.CurrentGuidLabel.AutoSize = true;
this.CurrentGuidLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.CurrentGuidLabel.Location = new System.Drawing.Point(105, 17);
this.CurrentGuidLabel.Name = "CurrentGuidLabel";
this.CurrentGuidLabel.Size = new System.Drawing.Size(87, 13);
this.CurrentGuidLabel.TabIndex = 1;
this.CurrentGuidLabel.Text = "Current GUID:";
//
// CurrentGuidDisplay
//
this.CurrentGuidDisplay.AutoSize = true;
this.CurrentGuidDisplay.Location = new System.Drawing.Point(198, 17);
this.CurrentGuidDisplay.Name = "CurrentGuidDisplay";
this.CurrentGuidDisplay.Size = new System.Drawing.Size(211, 13);
this.CurrentGuidDisplay.TabIndex = 2;
this.CurrentGuidDisplay.Text = "00000000-0000-0000-0000-000000000000";
//
// GuidFormatBox
//
this.GuidFormatBox.Font = new System.Drawing.Font("Lucida Console", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.GuidFormatBox.Location = new System.Drawing.Point(13, 160);
this.GuidFormatBox.Multiline = true;
this.GuidFormatBox.Name = "GuidFormatBox";
this.GuidFormatBox.ReadOnly = true;
this.GuidFormatBox.Size = new System.Drawing.Size(397, 138);
this.GuidFormatBox.TabIndex = 4;
//
// CopyButton
//
this.CopyButton.Location = new System.Drawing.Point(298, 304);
this.CopyButton.Name = "CopyButton";
this.CopyButton.Size = new System.Drawing.Size(112, 23);
this.CopyButton.TabIndex = 5;
this.CopyButton.Text = "&Copy to Clipboard";
this.CopyButton.UseVisualStyleBackColor = true;
this.CopyButton.Click += new System.EventHandler(this.CopyButton_Click);
//
// FormatsGroup
//
this.FormatsGroup.Controls.Add(this.FormatComponentsUpper);
this.FormatsGroup.Controls.Add(this.FormatStringUpper);
this.FormatsGroup.Controls.Add(this.FormatNewGuid);
this.FormatsGroup.Controls.Add(this.FormatComponentsLower);
this.FormatsGroup.Controls.Add(this.FormatStringLower);
this.FormatsGroup.Location = new System.Drawing.Point(13, 41);
this.FormatsGroup.Name = "FormatsGroup";
this.FormatsGroup.Size = new System.Drawing.Size(396, 113);
this.FormatsGroup.TabIndex = 3;
this.FormatsGroup.TabStop = false;
this.FormatsGroup.Text = "&Formats";
//
// FormatComponentsUpper
//
this.FormatComponentsUpper.AutoSize = true;
this.FormatComponentsUpper.Location = new System.Drawing.Point(6, 88);
this.FormatComponentsUpper.Name = "FormatComponentsUpper";
this.FormatComponentsUpper.Size = new System.Drawing.Size(143, 17);
this.FormatComponentsUpper.TabIndex = 4;
this.FormatComponentsUpper.Text = "Components (uppercase)";
this.FormatComponentsUpper.UseVisualStyleBackColor = true;
this.FormatComponentsUpper.CheckedChanged += new System.EventHandler(this.Format_CheckedChanged);
//
// FormatStringUpper
//
this.FormatStringUpper.AutoSize = true;
this.FormatStringUpper.Location = new System.Drawing.Point(6, 42);
this.FormatStringUpper.Name = "FormatStringUpper";
this.FormatStringUpper.Size = new System.Drawing.Size(111, 17);
this.FormatStringUpper.TabIndex = 3;
this.FormatStringUpper.Text = "String (uppercase)";
this.FormatStringUpper.UseVisualStyleBackColor = true;
this.FormatStringUpper.CheckedChanged += new System.EventHandler(this.Format_CheckedChanged);
//
// FormatNewGuid
//
this.FormatNewGuid.AutoSize = true;
this.FormatNewGuid.Location = new System.Drawing.Point(205, 19);
this.FormatNewGuid.Name = "FormatNewGuid";
this.FormatNewGuid.Size = new System.Drawing.Size(79, 17);
this.FormatNewGuid.TabIndex = 2;
this.FormatNewGuid.Text = "new Guid();";
this.FormatNewGuid.UseVisualStyleBackColor = true;
this.FormatNewGuid.CheckedChanged += new System.EventHandler(this.Format_CheckedChanged);
//
// FormatComponentsLower
//
this.FormatComponentsLower.AutoSize = true;
this.FormatComponentsLower.Location = new System.Drawing.Point(6, 65);
this.FormatComponentsLower.Name = "FormatComponentsLower";
this.FormatComponentsLower.Size = new System.Drawing.Size(141, 17);
this.FormatComponentsLower.TabIndex = 1;
this.FormatComponentsLower.Text = "Components (lowercase)";
this.FormatComponentsLower.UseVisualStyleBackColor = true;
this.FormatComponentsLower.CheckedChanged += new System.EventHandler(this.Format_CheckedChanged);
//
// FormatStringLower
//
this.FormatStringLower.AutoSize = true;
this.FormatStringLower.Checked = true;
this.FormatStringLower.Location = new System.Drawing.Point(6, 19);
this.FormatStringLower.Name = "FormatStringLower";
this.FormatStringLower.Size = new System.Drawing.Size(109, 17);
this.FormatStringLower.TabIndex = 0;
this.FormatStringLower.TabStop = true;
this.FormatStringLower.Text = "String (lowercase)";
this.FormatStringLower.UseVisualStyleBackColor = true;
this.FormatStringLower.CheckedChanged += new System.EventHandler(this.Format_CheckedChanged);
//
// GuidForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(420, 339);
this.Controls.Add(this.FormatsGroup);
this.Controls.Add(this.CopyButton);
this.Controls.Add(this.GuidFormatBox);
this.Controls.Add(this.CurrentGuidDisplay);
this.Controls.Add(this.CurrentGuidLabel);
this.Controls.Add(this.NewGuidButton);
this.Name = "GuidForm";
this.Text = "Form1";
this.FormatsGroup.ResumeLayout(false);
this.FormatsGroup.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button NewGuidButton;
private System.Windows.Forms.Label CurrentGuidLabel;
private System.Windows.Forms.Label CurrentGuidDisplay;
private System.Windows.Forms.TextBox GuidFormatBox;
private System.Windows.Forms.Button CopyButton;
private System.Windows.Forms.GroupBox FormatsGroup;
private System.Windows.Forms.RadioButton FormatNewGuid;
private System.Windows.Forms.RadioButton FormatComponentsLower;
private System.Windows.Forms.RadioButton FormatStringLower;
private System.Windows.Forms.RadioButton FormatComponentsUpper;
private System.Windows.Forms.RadioButton FormatStringUpper;
}
}

62
GUIDacious/GuidForm.cs

@ -0,0 +1,62 @@
using System;
using System.Linq;
using System.Windows.Forms;
namespace GUIDacious {
public partial class GuidForm : Form {
private Guid _currentGuid;
private Guid CurrentGuid {
get => _currentGuid;
set {
_currentGuid = value;
RefreshView();
}
}
public GuidForm() {
InitializeComponent();
NewGuid();
}
private string ComponentsString(bool upperCase = false) {
// Byte counts per components: 4, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1
var bytes = CurrentGuid.ToByteArray();
var c0 = BitConverter.ToString(bytes.Take(4).ToArray()).Replace("-", "");
var c1 = BitConverter.ToString(bytes.Skip(4).Take(2).ToArray()).Replace("-", "");
var c2 = BitConverter.ToString(bytes.Skip(6).Take(2).ToArray()).Replace("-", "");
var result = $"0x{c0}, 0x{c1}, 0x{c2}, 0x{bytes[8]:x2}, 0x{bytes[9]:x2}, 0x{bytes[10]:x2}, 0x{bytes[11]:x2}, 0x{bytes[12]:x2}, 0x{bytes[13]:x2}, 0x{bytes[14]:x2}, 0x{bytes[15]:x2}";
return upperCase
? result.ToUpper().Replace("X", "x")
: result.ToLower();
}
private void CopyButton_Click(object sender, EventArgs e) =>
Clipboard.SetText(GuidFormatBox.Text);
private void Format_CheckedChanged(object sender, EventArgs e) =>
RefreshView();
private void NewGuid() => CurrentGuid = Guid.NewGuid();
private void NewGuidButton_Click(object sender, EventArgs e) => NewGuid();
private void RefreshView() {
CurrentGuidDisplay.Text = CurrentGuid.ToString();
if(FormatStringLower.Checked) {
GuidFormatBox.Text = CurrentGuid.ToString();
} else if(FormatStringUpper.Checked) {
GuidFormatBox.Text = CurrentGuid.ToString().ToUpper();
} else if(FormatComponentsLower.Checked) {
GuidFormatBox.Text = ComponentsString();
} else if(FormatComponentsUpper.Checked) {
GuidFormatBox.Text = ComponentsString(true);
} else if(FormatNewGuid.Checked) {
GuidFormatBox.Text = $"new Guid({ComponentsString()});";
}
}
}
}

120
GUIDacious/GuidForm.resx

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

19
GUIDacious/Program.cs

@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GUIDacious {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main() {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new GuidForm());
}
}
}

36
GUIDacious/Properties/AssemblyInfo.cs

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("GUIDacious")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GUIDacious")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b6afebde-570f-42ac-b34d-d78b1872628c")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

62
GUIDacious/Properties/Resources.Designer.cs generated

@ -0,0 +1,62 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace GUIDacious.Properties {
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if ((resourceMan == null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GUIDacious.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

117
GUIDacious/Properties/Resources.resx

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

26
GUIDacious/Properties/Settings.Designer.cs generated

@ -0,0 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace GUIDacious.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

7
GUIDacious/Properties/Settings.settings

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

19
LICENSE

@ -0,0 +1,19 @@
Copyright (c) 2019 Ian J. Burgmyer
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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