An SDL wrapper library for .NET.
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using System;
namespace DotSDL.Graphics {
/// <summary>
/// The axis upon which a sprite should be flipped.
/// </summary>
[Flags]
public enum FlipDirection {
/// <summary>
/// The sprite should not be flipped.
/// </summary>
None = 0x00,
/// <summary>
/// The sprite should be flipped along the X (horizontal) axis.
/// </summary>
Horizontal = 0x01,
/// <summary>
/// The sprite should be flipped along the Y (vertical) axis.
/// </summary>
Vertical = 0x02
}
}