An SDL wrapper library for .NET.
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namespace DotSDL.Graphics {
/// <summary>
/// A representation of the contents of the SDL window, with a number of
/// helper routines.
/// </summary>
public class Canvas {
/// <summary>
/// The raw pixels in the <see cref="Canvas"/>.
/// </summary>
public Color[] Pixels;
/// <summary>
/// Gets the width of the <see cref="Canvas"/>.
/// </summary>
public int Width { get; private set; }
/// <summary>
/// Gets the height of the <see cref="Canvas"/>.
/// </summary>
public int Height { get; private set; }
/// <summary>
/// Initialization a new <see cref="Canvas"/>.
/// </summary>
/// <param name="width">The width of the <see cref="Canvas"/>.</param>
/// <param name="height">The height of the <see cref="Canvas"/>.</param>
internal Canvas(int width, int height) {
SetSize(width, height);
}
/// <summary>
/// Resizes the <see cref="Canvas"/>.
/// </summary>
/// <param name="width">The new width of the <see cref="Canvas"/>.</param>
/// <param name="height">The new height of the <see cref="Canvas"/>.</param>
internal void SetSize(int width, int height) {
Width = width;
Height = height;
Pixels = new Color[Width * Height];
}
}
}